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Games and Puzzles

Anomia

For 3-6 players, ages 10 and up, 30 minutes gameplay.

Anomia plays off the fact that our minds are positively brimming with all sorts of random information; things to eat, pop songs, websites, etc. Sure, under normal circumstances, it's easy enough to give an example of a frozen food, or a dog breed, but you will find that your brain works a little differently under pressure! The directions are simple. Draw a card from the center pile and flip it over. Does the symbol on your card match one on another player's card? If so, you must quickly face-off with the other player by giving an example of the person, place, or thing on their card before they can do the same for yours. If you blurt a correct answer out first, you win their card and drawing continues. Sounds simple, right? Wrong, Wild cards allow unlike symbols to match, increasing the number of things you must pay attention to. Cascading face-offs can occur when you hand over a lost card revealing a new top card on your play pile. All this adds up to a high-energy, hilarious play experience where everyone is involved at all times. Easy to learn, fun to play over and over again, Anomia will have any group of friends, family, even perfect strangers, shouting and laughing out loud as they try to beat each other to the punch.

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Apples to Apples Junior

apples to apples
For 4 to 8 players, ages 9 and up, 30 minutes gameplay.


Apples to Apples Junior brings all the fun and hilarity of Apples to Apples to the younger crowd. Players aged 9 years and older will have a blast making crazy word association comparisons with their cards while expanding their vocabulary and thinking skills at the same time. The 576 unique cards ensure maximum inventiveness, so each round is filled with surprising comparisons from a wide range of people, places, things, and events. Fast-moving and refreshing, Apples to Apples Junior is easy to learn, easy to play, and great for hours and hours of entertainment!

Players take turns being the judge. The judge begins each round by playing a Green Apple card that features a one-word characteristic, such as Crunchy, Smelly, or Excellent. The other players must then look at the Red Apple cards in their hands and select the one they think is best described by the judge's card. Will you play Pickles, Monkeys, or Flip-flops?

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Azul

For 2-4 players, ages 8 and up, 45 minutes gameplay.

Azul is a tile-placement game in which players compete for the highest score by claiming tiles and arranging them on their board to score points. Extra points are on offer for collecting sets of the same colour of tile, or for creating particular patterns, while there are penalties for taking tiles that you're unable to use. But every tile that you claim affects what your rivals can take next. You'll have to make choices that help you without helping them too much!

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Battleship

Battleship board game
For 2 players, ages 7 and up, 30 minutes gameplay.


The classic naval combat game! Set your battleships on the game board and try to destroy your opponent's ships by guessing where they placed their ships. Hurry before they sink your fleet!

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Brain Quest

brain questsSeparate decks available for grades Pre-K through 5.

All across America, kids are having fun with "Brain Quest," a curriculum-based game with questions and answers drawn from material used in schools around the country. "Brain Quest" tests kids on the stuff they need to know, when they need to know it -- while capturing all the excitement of a down-to-the-wire quiz game. All sets have two decks of cards, with each deck hinged together by a plastic bolt. Early Childhood sets have full-color illustrations and are designed for play-and-learn moments, emphasizing development, not testing. Sets for older kids have categories of questions coordinated by symbols. Answer cards immediately follow question cards.

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Carcassonne

For 2-5 players, ages 7 and up, 30 minutes gameplay.

Inspired by the medieval fortress city of the same name, Carcassonne is a modern classic tile-laying game with easy-to-learn rules and endless strategy. Players take turns drawing and placing tiles to lay out the landscape of Carcassonne, placing meeples on the map as the medieval countryside grows. Score points throughout the game by claiming and completing various features, including roads, cities, fields, and monasteries. Place your tiles and meeples in clever ways to outscore your opponents. The player with the most points at the end of the game wins! With endless configurations of tiles, Carcassonne is infinitely replayable.

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Construction Puzzle

Construction puzzleFor ages 4 and up.

Ravensburger puzzles are known for their beautiful designs, sturdy construction, and their fun factor! Puzzles are a great way to help children to develop hand-eye coordination, fine motor skills, shape recognition, memory, and task completion.

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Coup

For 2-6 players, ages 10 and up, 15 minutes gameplay.

Learning how to play this strategic card game is super simple. Play one of five roles each turn: Captain - Steal from the rich; Assassin - Eliminate your foes; Ambassador - Gather intel; Duke - Build your coffers; Contessa - Guard your influence. You may play the cards you were dealt - or bluff your way to victory. Each turn you get get two cards and take one action. Last player standing wins!

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Cranium

cranium
For 4+ players, ages 16 and up, 60 minutes gameplay.

The Cranium Game is outrageous fun and gives players a chance to show off their talents. Players team up to cruise around the board completing activities in 4 color-coded categories: Creative Cat, Data Head, Star Performer, and Word Worm. One team picks a card from the category that matches their space on the board, and must successfully complete the activity before time runs out. The first team to reach the Cranium Central space and complete one last challenge wins!

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The Crew: The Quest for Planet Nine

For 3-5 players, ages 10 and up, 20 minutes play time.

Astronauts wanted! The scientific community is abuzz over signs of a mysterious planet located at the edge of our solar system. But despite all of their efforts, so far they have been unable to provide substantial evidence of its existence. Join this exciting space adventure to find out if the theories are just science fiction or if you will discover Planet Nine. In this cooperative trick-taking card game, you need to complete 50 different missions as you travel across the solar system. But you will only succeed if you can work together as a team. To master the challenges and achieve your mission, communication will be essential — but in space, things can be more challenging than expected. It’s not just who wins the hand but also how the hand is won that makes all the difference.

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Exploding Kittens

exploding kittensFor 2-5 players, ages 7 and up, 15 minutes gameplay.

Exploding kittens is a card game for people who are into kittens and explosions and laser beams and sometimes goats. In this highly-strategic, kitty-powered version of Russian roulette, players draw cards until someone draws an exploding kitten, at which point they explode, they are Dead, and they are out of the game -- unless that player has a defuse card, which can defuse the kitten by using things like laser pointers, belly rubs, and catnip sandwiches. All of the other cards in the deck are used to move, mitigate, or avoid the exploding kittens.

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First Orchard

sushi go party

For 1-4 players, ages 2 and up, 10 minutes gameplay.

Can the children harvest the hearty fruit from the orchard and place them in the basket before the raven reaches the end of the trail? Only lucky rolls of the large wooden die will tell! Solid wooden apples, plums, and pears are also suitable for free play and fostering development of motor skills. A cooperative game especially designed for small children's hands.

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Forbidden Island

For 2-4 players, ages 10 and up, 30 minutes gameplay.

Dare to discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step! Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss! The latest creation by cooperative game master, Matt Leacock who created the best seller Pandemic.

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Monopoly: Muppet Edition

muppet monopolyFor 2-6 players, ages 8 and up, 120 minutes gameplay.

Celebrate the sensational, inspirational world of The Muppets as you make like Miss Piggy and try to own it all in this Muppets Collector's Edition of MONOPOLY. Here's your chance to buy, sell, and trade treasured Muppets properties such as Kermit's Swamp, Miss Piggy's Dressing Room, and Fozzie Bear's Comedy Club. Six collectible tokens including Miss Piggy, Kermit, Fozzie Bear, Animal, Gonzo, and the Swedish Chef make this a cherished collector's item for Muppet fans of all ages.

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Othello

othelloFor 2 players, ages 7 and up, 30 minutes gameplay.

A minute to learn...a lifetime to master! This classic, internationally-acclaimed two-player light strategy game challenges you to out-think your opponent. Trap and capture your opponent’s pieces by placing your disks on the board. Every time you "sandwich" one or more of your opponent's pieces you flip those disks to your color. But look out—your opponent will try do the same to you! The lead can change with a flip of a disk in this classic, fast-paced strategy game that’s often not decided until the very last move.

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Pete the Cat - Groovy Buttons Game

sushi go party
For 2-4 players, ages 3 and up, 15 minutes gameplay.

In the Groovy Buttons Game, players move around the board, collecting and losing buttons as they go. The game is over when all the buttons have been taken from the button pile. When all of the buttons are gone, each player counts the buttons on his or her button jar board. The player who has the most buttons wins!

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Pete the Cat - Missing Cupcakes Game

pete the cat the missing cupcakes gameFor 2-4 players, ages 3 and up, 15 minutes gameplay.

Find the missing cupcakes! Join Pete and his friends as they work together to get the missing cupcakes back from Grumpy Toad. Players collect colorful 3D cupcakes as they sing songs, act out physical activities, and identify favorite animals, foods, and words in this fun board game. It is a game of luck, simple strategy, and memory. It changes every time it is played. Children will want to play again and again. No reading required. 

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Q's Race to the Top

Q Race to the Top
For 2-4 players, ages 3-6, 1-30 minutes gameplay.

Meet Q, the genius monkey with A LOT to learn about life. In the board game “Q’s Race to the Top,” children can help Q race to the top of his tree house by answering questions and performing fun actions. The questions are designed to promote feeling identification and verbalization, manners, social skills, creative thinking, balance, and coordination.  

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7 Wonders

For 3-7 players, ages 13 and up, 30 minutes game play.

As the leader of one of the great 7 cities of the ancient world, you must carefully gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect architectural wonders that will last through the ages! Players draft cards over multiple rounds, carefully building towards long-term goals. Quick gameplay keeps players engaged, regardless of player count. The game is divided in three ages. These ages are played similarly, each player is given the opportunity to play 6 cards to develop their city. When the third age is over, players score the points given by their cards and their military conflicts. The winner is the player with the most points.

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Stratego

stratego
For 2 players, ages 8 and up, 30-45 minutes gameplay.

Stratego - The classic game of Battlefield strategy. On a distant planet, two armies clash. Who will be victorious? You command an army of soldiers, generals, and spies. Devise a plan and deploy your troops. Use strategic attacks and clever deceptions to break through your opponent’s line, but beware of bombs and enemy spies. Capture the flag and victory is yours!

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Sushi Go Party!

sushi go partyFor 2-8 players, ages 8 and up, 20 minutes gameplay.

"Sushi Go Party!," an expanded version of the best-selling card game "Sushi Go!," is a party platter of mega maki, super sashimi, and endless edamame. You still earn points by picking winning sushi combos, but now you can customize each game by choosing à la carte from a menu of more than twenty delectable dishes. What's more, up to eight players can join in on the sushi-feast. Let the good times roll!

  • Each player chooses 1 card that they would like to keep and places it face-down. Everyone reveals their cards by turning them face-up. After revealing, pass your remaining hand face-down to your left. Pick up this new hand and the next turn begins.

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Table Topics

Table TopicsFor ages 12 & up.

Perfect for families and groups of friends! These engaging questions inspire the best kinds of conversation - whether over a glass of wine or at a get together with family or friends. Just draw a card and respond to the prompt!

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Taco Cat Goat Cheese Pizza

For 2-8 players, ages 8 and up, 15 minutes gameplay.

This is the social card game that is going to change your game night forever. This addictive game is as unique as its name- it's an action packed, quick to learn party game for all ages. Race against each other to slap a match between a card and spoken word. But watch out, your mind will play tricks on you. This game was engineered for maximum fun!

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Thomas the Tank Engine Puzzle

thomas the tank engineFor ages 6 and up.

A special glow-in-the-dark version of everyone's favorite steam engine by world-renowned puzzle maker, Ravensburger.

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What's Gnu?

what's gnuFor 2 to 6 players, ages 5 and up.

A great way for younger players to practice their word recognition and spelling skills, this game is a fun confidence-builder. Players slide the “Letter Getter” forward to reveal two letter tiles, and then use them to create three-letter words by filling in the blanks on their Word-Starter cards. The player who spells the greatest number of words wins.

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